Rhodreamon Morinas
Chosen of Serenity
Concept: The person who chats at parties, wheedling individuals and sometimes messing with their heads. He will later also train towards sorcery and will be picking up many of the more useful utility spells.
Background: Morinas is origonally from one of the Patrician families of the Realm, below the Dynasts but still rather well off. His early life was relativly uneventful, but later he fell in love with a slave from a nearby Dynast plantation, Layla who eventually returned his feelings. One things led to another and after Mamiina's child was found to bear a strong resemblence to the young Patrician who was around so often the illicit relationship was discovered, Mamiina was sold off, and the baby was fostered off.
Morinas spent a year and a half trying to track down Layla, but life for Realm slaves - particularly difficult ones - is often short. When the sidereals came to take him to Yu-Shaun to await his nearing exaltation he was happy to be beginning a new life. He does keep tabs on Yun, his now grown son, however and nudges destiny to help him out when he can.
Motivation: Reform the guild. A well run guild could provide people with the recreational substances they want while still being careful to keep the customers healthy enough to provide a steady source of income. Oh, and this slavery thing - especially these dealing with the Fair Folk - really have to stop.
Intimacies: His friends. His son. The happiness of those around him.
Attributes
Strength 2 |
Charisma 4 |
Perception 2 |
Dexterity 5 |
Manipulation 4 |
Inteligence 4 |
Stamina 1 |
Appearance 4 |
Wits 3 |
Abilities
Journeys |
Serenity |
Battles |
Secrets |
Endings |
|||||
Resistance |
0 |
Craft (Fate) |
1 |
Archery |
0 |
Investigation |
0 |
Awareness |
2 |
Ride |
0 |
Dodge |
4 |
Athletics |
0 |
Larceny |
3 |
Bureaucracy |
2 |
Sail |
0 |
Linguistics |
4 |
Melee |
0 |
Lore |
3 |
Integrity |
0 |
Survival |
0 |
Performance |
5 |
Presence |
5 |
Occult |
3 |
Martial Arts |
3 |
Thrown |
2 |
Socialize |
3 |
War |
0 |
Stealth |
1 |
Medicine |
2 |
Languages: Old Realm, High Realm, Low Realm, Flametongue, Rivertongue
Essence, Willpower, and Virtues
Permanent Essence |
3 |
Personal Essence |
14 |
Familiar Essence |
5 |
Peripheral Essence |
36 |
Willpower |
8 |
Compassion |
3 |
Temperance |
2 |
Conviction |
3 |
Valor |
2 |
Backgrounds
Acquaintances |
1 |
His son Yun |
Artifact |
2 |
Hearthstone Bracers |
Backing |
1 |
Convention of Fire |
Backing |
1 |
Convention on Fair Folk |
Backing |
0 |
Division of Serenity |
Celestial Manse |
2 |
An pagoda rising out of a lily pond, produces a Jewel of the Graceful Courtier |
Connections |
2 |
The Guild in the South |
Familiar |
3 |
A red fox named Jillas that tends to call Morinas "boss" |
Salary |
2 |
|
Sifu |
2 |
Twisted Prism, a Chosen of Secrets also in the Convention of Fire |
Colleges
Ewer |
3 |
1e |
Add dice equal to Charisma to any Bureaucracy, Socialize, or Presence roll. |
1e |
Reroll failed dice for social attack if character's Wits are greater than or equal to opponents |
||
1e+1p/week |
Character is courting and thus hard to find |
||
Peacock |
1 |
1e+1p |
With clothing can get +1 Appearance for event |
1e |
Channel Conviction or Temperance to reroll Bureaucracy or reapply DV for mate |
||
1e+1p/week |
Character is married and thus hard to find |
||
Sorcerer |
2 |
1e |
Block any effect that lowers perm Essence, losses memoryf, losses magical abilities |
1e/scene |
+3 dice on social rolls w/ unexalted |
||
Xe |
give X bonus astrology dice to attempt to determine or plan future |
||
Crow |
1 |
3e+1p |
Ignore one social attack |
3e+1p |
Causes target to lose all Willpower greater than Conviction |
||
3e+3p |
Recommend soul for Terrestial Exaltation in next life |
Inventory
Perfected Violin
Perfected Calligraphy Brush
Exceptional Throwing Knives (3)
Speed |
Accuracy |
Damage |
Rate |
Range |
Minimums |
Cost |
Tags |
4 |
7 |
5L |
3 |
25 |
Str 1 |
3 |
* |
Martial Arts
Name |
Speed |
Accuracy |
Damage |
Defense |
Rate |
Minimums |
Cost |
Tags |
Clinch |
6 |
8 |
2B |
- |
1 |
Str 1 |
N/A |
C,N,P |
Kick |
5 |
8 |
5B |
3 |
2 |
Str 1 Dx 2 |
N/A |
N |
Punch |
5 |
9 |
2B |
5 |
3 |
Str 1 |
N/A |
N |
Charms
Charm |
Cost |
Area |
Type |
Duration |
Effects |
Keywords |
Third Excellency (Dodge) |
3m |
Dodge |
Reflexive (step 4/6) |
Instant |
Reroll dice pool or increase DV by 1/2 Ability |
Combo-OK |
Absence |
2m |
Dodge |
Reflexive (step 2) |
Instant |
Ignore Dodge Penalties |
Combo-OK |
Duck Fate |
10m |
Dodge |
Reflexive (step 2) |
Instant |
Roll (Dex+Dodge) vs opponent's Essence to avoid harmful effect |
Combo-Basic |
Third Excellency (Performance) |
3m |
Performance |
Reflexive (step 4/6) |
Instant |
Reroll dice pool or increase DV by 1/2 Ability |
Combo-OK |
Heart Brightening Presentation Style |
2m |
Performance |
Permanent |
Instant |
Apply any Bureaucracy, Performance, Presence or Socialize Excellency to any dice pool from those four Abilities |
None |
Perfection in Life |
5m |
Performance |
Simple |
One Scene |
Perform, roll (Cha+Per) against highest DMDV of audiance to give 1 temp willpower. |
Combo-Basic, Fate, Virtue (Compassion) |
Defense in Shining Joy |
5m, 1wp |
Performance |
Simple(spd 5, DV -1) |
One Scene |
Add Per to DDV calculations |
None |
Second Excellency (Socialize) |
2m per success |
Socizlize |
Reflexive (step 1/2) |
Instant |
Add one success or increase DV by 1 per 2 motes spent |
Combo-OK |
Avoiding the Truth Technique |
3m |
Larceny |
Supplemental |
Instant |
Add Lar successes to social roll, if exceeds victims DMDV he believes statement is a lie |
Fate, Illusion, Virtue (Conviction) |
Thought Swiping Distraction |
5m, 1wp |
Larceny |
Simple |
Instant |
Get impression of target's thoughts, then they lose train of thought |
Fate |
Monkey Tail Distraction |
2m |
Martial Arts |
Simple |
Instant |
Activate Charm outside of combat to make Martial Arts attack. Opponent rolls (Per + Aware) against Essence to apply DV. Then everyone rolls Join Battle |
|
Flowing Mirror of Opposition |
1m |
Martial Arts |
Reflexive (step 1 or 2) |
Instant |
Add Essence to Join Battle or subtract 2 from attacker's pool or reduce speed of attack by 1 |
Combo-OK, Obvious |